3#include "../../../CP_SDK/UI/DefaultComponents/DefaultCFloatingPanel.hpp"
4#include "Subs/SubFloatingPanelMoverHandle.hpp"
6#include <UnityEngine/Vector2.hpp>
7#include <VRUIControls/VRPointer.hpp>
13 using namespace UnityEngine;
14 using namespace VRUIControls;
45 void CreateMoverOnPointerCreated(_u::VRPointer* p_VRPointer);
48 void CreateMover(_u::VRPointer* p_VRPointer =
nullptr);
Default CFloatingPanel component.
BeatSaber CFloatingPanel component.
void SetRadius_Impl2(float p_Radius)
Set radius on supported games.
void SetAllowMovement_Impl2(bool p_Allow)
Set allow movements.
void Init_BS_CFloatingPanel()
On component creation.
void SetSize_Impl2(_u::Vector2 p_Size)
Set size.
Overrides for CP_SDK::UI::DefaultComponents components.