3#include "AnimationControllerInstance.hpp"
4#include "../Utils/MonoPtr.hpp"
6#include <UnityEngine/MonoBehaviour.hpp>
7#include <UnityEngine/UI/Image.hpp>
13 using namespace UnityEngine;
14 using namespace UnityEngine::UI;
29 AnimationControllerInstance::Ptr m_ControllerDataInstance;
DECLARE_INSTANCE_METHOD(void, OnDestroy)
On destroy.
DECLARE_INSTANCE_METHOD(void, OnEnable)
On enabled.
void SetControllerDataInstance(AnimationControllerInstance::Ptr &p_ControllerDataInstance)
Set the new AnimationControllerInstance.
DECLARE_INSTANCE_METHOD(void, OnDisable)
On disable.
Animated image loading and processing.
Various platform utils like Delegate/Action/Function/Event system.