ChatPlexSDK-BS
1.0.1-v6.2.0
C++ ChatPlex BeatSaber SDK
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shared
CP_SDK
UI
Data
TextListCell.hpp
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#pragma once
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#include "IListCell.hpp"
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#include "../Components/CText.hpp"
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namespace
CP_SDK::UI::Data
{
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class
TextListCell
:
public
IListCell
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{
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CP_SDK_IL2CPP_INHERIT(
"CP_SDK.UI.Data"
,
TextListCell
,
IListCell
);
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CP_SDK_IL2CPP_DECLARE_CTOR_CHILD(
TextListCell
);
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CP_SDK_IL2CPP_DECLARE_DTOR_MONOBEHAVIOUR_CHILD(
TextListCell
);
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private
:
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Utils::MonoPtr<Components::CText>
m_Text;
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public
:
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UIFieldRefDel<Components::CText>
Text;
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public
:
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void
Build_Impl
();
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float
GetCellHeight_Impl
();
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protected
:
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IListCell
*
AddSelfComponent_Impl
(_u::GameObject* p_Target);
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};
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}
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CP_SDK_IL2CPP_INHERIT_HELPERS(
CP_SDK::UI::Data::TextListCell
);
CP_SDK::UI::Data::IListCell
Abstract List Cell component.
Definition
IListCell.hpp:38
CP_SDK::UI::Data::TextListCell
Text list cell.
Definition
TextListCell.hpp:10
CP_SDK::UI::Data::TextListCell::GetCellHeight_Impl
float GetCellHeight_Impl()
Get cell height.
CP_SDK::UI::Data::TextListCell::Build_Impl
void Build_Impl()
Build cell.
CP_SDK::UI::Data::TextListCell::AddSelfComponent_Impl
IListCell * AddSelfComponent_Impl(_u::GameObject *p_Target)
Add self component.
CP_SDK::Utils::Delegate
Delegate helper class.
Definition
Delegate.hpp:123
CP_SDK::Utils::MonoPtr
Definition
MonoPtr.hpp:11
CP_SDK::UI::Data
< namespace CP_SDK::UI::Components
Definition
IListCell.hpp:20
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