3#include "IFlowCoordinator.hpp"
4#include "Components/CFloatingPanel.hpp"
5#include "Views/TopNavigationView.hpp"
11 using namespace UnityEngine;
21 CP_SDK_IL2CPP_INHERIT(
"CP_SDK.UI",
ScreenSystem, _u::MonoBehaviour);
75 void TopNavigationViewController_OnBackButton();
void Present()
Present the screen system.
void SetFlowCoordinator(_v::CMonoPtrRef< IFlowCoordinator > p_FlowCoordinator, bool p_OnPresent)
Set current flow coordinator.
static void Destroy()
Destroy.
void Dismiss()
Dismiss the screen system.
static void Create()
Create the screen system.
User interface components, views, flow coordinator, builders and factories.
Various platform utils like Delegate/Action/Function/Event system.