3#include "../UIIl2cpp.hpp" 
    5#include <UnityEngine/MonoBehaviour.hpp> 
    6#include <UnityEngine/RectOffset.hpp> 
    7#include <UnityEngine/UI/ContentSizeFitter.hpp> 
    8#include <UnityEngine/UI/LayoutElement.hpp> 
   16        using namespace UnityEngine;
 
   17        using namespace UnityEngine::UI;
 
   27        CP_SDK_IL2CPP_INHERIT(
"CP_SDK.UI.Components", 
CTabControl, _u::MonoBehaviour);
 
   29        CP_SDK_IL2CPP_DECLARE_DTOR_MONOBEHAVIOUR(
CTabControl);
 
   32            using t_TabDefinition = std::tuple<std::u16string, _u::RectTransform*>;
 
 
CTabControl * OnActiveChanged(_v::CActionRef< int > p_Functor, bool p_Add=true)
On active text changed event.
int GetActiveTab()
Get active tab.
CTabControl * SetActiveTab(int p_Index, bool p_Notify=true)
Set active tab.
CTabControl * SetTabs(const std::vector< t_TabDefinition > &p_Tabs)
Set tabs.
Various platform utils like Delegate/Action/Function/Event system.